Find information about Ziggs League of Legends: Wild Rift including champion abilities. skill champion or counters champion and Build & Rune of Ziggs here.

Ziggs

Champion ZIGGS Wild Rift

Ziggs Build Guides: Ziggs is a control mage champion. He is a mid-lane champion that makes use of his skills to control a team combat, wave clear, and burst down the enemies. He also excels in group fights, the usage of his bombs to govern the enemies and get a large Mega Inferno Bomb (Ultimate) to trade a crew combat in an instant. He would not do too well in the early sport as he does not have a number of mobility to get away situations and also you need time to scale and get your center objects.


ZIGGS
The Hexplosives Expert

Ziggs Build
DamageStrong
ToughnessWeak
UtilityLow
DifficultyModerate
ClassMage
Recommended LaneMid Lane

Ziggs Abilities Detail with Skill Damage & Cooldown

Short Fuse

Passive

Enhances his next attack to deal an additional 25 Magic Damage (20+ 30% of AP).

Short Fuse's cooldown is reduced by 4 seconds when Ziggs casts an ability.

Deals double damage to structures.

Bouncing Bomb

Ability

Throws a bouncing bomb that deals 85 Magic Damage (75+ 65% of AP).

Cooldown: 6 / 5.5 / 5 / 4.5

Cost: 45 / 50 / 55 / 60

Base Damage: 75 / 135 / 195 / 255

Satchel Charge

Ability

Flings an explosive charge that can be detonated whithin 4 seconds to deal 77 Magic Damage (70+ 50% of AP) to enemies and knock them away.

Ziggs is also knocked away without taking damage.

Damages turrets and demolishes them if they are below 20% Health.

Cooldown: 21 / 18 / 15 / 12

Base Damage: 70 / 115 / 160 / 205

Tower Destroy Threshold: 20% / 25% / 30% / 35%

Hexplosive Minefield

Ability

Scatters proximity mines that deal 55 Magic Damage (50+ 35% of AP) on contact and slow by 35% for 1.5 seconds.

Enemies detonating multiple mines take 40% damage from subsequent mines.

Cost: 70 / 80 / 90 / 100

Base Damage: 50 / 105 / 160 / 215

Slow: 35% / 40% / 45% / 50%

Mega Inferno Bomb

Ultimate

Deploys the mega Inferno Bomb to deal 315 Magic Damage (300+ 105% of AP).

Enemies not in the center take 66.67% damage.

Coodown: 80 / 65 / 50

Base Damage: 300 / 450 / 600


Ziggs Counters
   

Ziggs Build
      

Ziggs Rune
   

Summoner Spell
 

Ziggs SKILL ORDER

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