Find information about Zed League of Legends: Wild Rift including champion abilities. skill champion or counters champion and Build & Rune of zed here.

Zed Build Guides : League of Legends: Wild Rift

Champion ZED Wild Rift

Zed is a champion known for his extreme sieges, in addition to his great flexibility he has thanks to his shadows, and the constant harassment with his abilities by not resorting to mana to activate them, while enjoying good energy regeneration.


ZED
The Master of Shadows

        • Damage: Strong
        • Toughness: Weak
        • Utility: Low
        • Difficulty: Hard
        • Class: Assassin
        • Recommended Lane: Mid

Zed abilities detail with skill damage & cooldown

CONTEMPT FOR THE WEAK

Passive





Zed's attacks against enemies below 50% Health deal bonus Magic Damage equal to of their maximum Health. (10 second cooldown per unique enemy).


WINDS OF WAR

Ability


Range: 900
Cooldown: 6

Cost: 75 / 70 / 65 / 60 / 55




Zed and his shadows throw their shurikens, each dealing (80+ 100% of bonus AD) to the first enemy they hit and (48+ 60% of bonus AD) to other enemies in their path.


LIVING SHADOW

Ability


Range: 650
Cooldown: 20 / 18.5 / 17 / 15.5 / 14

Cost: 40 / 35 / 30 / 25 / 20



Zed's shadow dashes forward, remaining in place for 5 seconds. Reactivating this ability will cause Zed to switch positions with this shadow.

Zed's shadow will mimic his basic abilities. If both strike the same target Zed regains 30 / 35 / 40 / 45 / 50 energy. Energy can only be restored once per mimicked ability.


SHADOW SLASH

Ability


Range: 290
Cooldown: 5 / 4.5 / 4 / 3.5 / 3

Cost: 50

Active: Zed and his shadows create a burst of shadow, dealing 70 / 90 / 110 / 130 / 150 (+0.8 per bonus attack damage) physical damage to nearby enemies.

Zed's slash reduces the cooldown of Living Shadow by 1 second for each enemy struck. His shadows' slashes slow enemies by 20 / 25 / 30 / 35 / 40% for 1.5 seconds.

Living Shadow: Overlapping Shadow Slashes striking the same enemy deal no additional damage but will incur an increased slow of 30 / 37.5 / 45 / 52.5 / 60% and restore energy.


DEATH MARK Ultimate


Range: 625

Cooldown: 120 / 90 / 60

Active: Zed becomes untargetable and dashes to target enemy champion. Upon arrival, he marks the target for death and spawns a living shadow at his starting position. This shadow lasts 6 seconds and mimics Zed's abilities. After 0.5 seconds Zed can reactivate Death Mark, causing him to switch positions with this shadow.

After 3 seconds, the mark will detonate, dealing physical damage equal to 100% of Zed's attack damage plus 25 / 40 / 55% of damage dealt of all magic and physical damage dealt to the target by Zed and his shadows while the mark was active.


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