Find information about Jinx League of Legends: Wild Rift including champion abilities. skill champion or counters champion and Build & Rune of Jinx here.

Champion Jinx Wild Rift

Jinx Build Guides: Jinx is a dragon lane champion that specializes in attack harm to kill the enemy crew. Jinx isn't the best in phrases of early sport harm. The later the game is going and the more gadgets she gets, the stronger she turns into. This is due to her insane range together with her rockets from Switcheroo (1st Ability) and insane attack velocity along with her mini-gun at near range. She also has one of the satisfactory passive's in the sport Get Excited. Every time she receives a takedown she profits attack pace (exceeding the maximum assault speed limit) and a group of movement pace to chase down enemies and kill everybody.


JINX
The Loose Cannon

Jinx
Damage Weak
Toughness Average
Utility Medium
Difficulty Moderate
Class Marksman
Recommended LaneDragon Lane

Jinx abilities detail with skill damage & cooldown

Get Excited

Passive

Scoring a takedown on a champion or structure that Jinx has damaged within the last 3 seconds grants her 150% decaying Movement Speed and 15% Total Attack Speed for 6 seconds.

While Excited, Jinx can exceed the Attack Speed cap.

Switcheroo

Ability

Swaps weapons Fishbones, the Rocket Launcher: Attacks gain 75 range and deal 110% damage to the target and enemies around it.

Pow-Pow, the Minigun: Attacks grant bonus Attack Speed for 3 seconds.

This effect stacks up to 3 times for a total bonus of 30%.

Pow-Pow's stacks fall off one at a time and will only benefit the first attack fired from fishbones.

Attack Range: 75 / 100 / 125 / 150
Attack Speed: 30% / 60% / 90% / 120%

Zap

Ability

Fires a shock blast that deals (10 + 160% AD) to the first enemy hit, granting vision of it and slowing it by 30% for 2 seconds.

Cooldown: 8 / 7 / 6 / 5
Cost: 50 / 60 / 70 / 80
Base Damage: 10 / 80 / 150 / 220
Slow: 30% / 40% / 50% / 60%

Flame Chompers

Ability

Tosses out three chompers that arm after a brief delay.

Chompers explode on contact with enemy champions, interrupting their dashes and rooting them for 1.3 seconds.

Enemies hit by the explosion take (70 + 100% AP).

Chompers last for 5 seconds and will explode automatically if no chmapion triggers them.

Root Duration: 1.3 / 1.45 / 1.6 / 1.75
Base Damage: 70 / 140 / 210 / 280
Cooldown: 19 / 16 / 13 / 10

Super Mega Death Rocket

Ultimate

Fires a mega-rocket that gains damage as it accelerates and explodes on the first enemy champion hit, dealing 25 to 250 Physical Damage (25 + 15% bonus AD to 250 + 150% bonus AD) 25% of their missing Health.

Nearby enemies take 80% damage.

Cooldown: 60 / 50 / 40
Minimum Damage: 25 / 35 / 45
Maximum Damage: 250 / 350 / 450
HP% Damage: 25% / 30% / 35%


Jinx Counters
  

Jinx Build
      

Jinx Rune
   

Summoner Spell
 

Jinx SKILL ORDER

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