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Graves Build Guides : League of Legends: Wild Rift

Find information about Graves League of Legends: Wild Rift including champion abilities. skill champion or counters champion and Build & Rune of Graves here.


Graves Build Guides : League of Legends: Wild Rift

Champion GRAVES Wild Rift

Graves Build Guides : is a renowned mercenary, gambler, and thief. He has an explosive temper but he possesses a strict feel of criminal honor. Graves is a Marksman/Fighter blend who's carried out greater often than not inside the Jungle and he has a unique vehicle assault mechanic which makes him a very clean tackle the game.

Graves is AD vehicle-attack-focused jungle. He has one of the high-quality early sport 1 vs 1 duel vs every other jungle. He does fall off quite a bit whilst you get to the late sport it's why you need to play an aggressive early sport jungle and try to get a bonus early. Graves has a very unique package deal unique from others. Graves shotgun handiest has 2 bullets, due to this whilst you vehicle-assault two times you need to reload so definitely make certain you preserve that in mind.


Graves Build Guides : League of Legends: Wild Rift
GRAVES
The Outlaw

Graves Wild Rift
Damage Strong
Toughness Average
Utility Low
Difficulty Moderate
Class Marksman
Recommended Lane Jungle

Graves abilities detail with skill damage & cooldown

New Destiny

Passive

Graves’ shotgun has some unique properties:

Double Barrel: Graves must reload when he runes out of ammo. Attack speed reduces reload time slightly, but reduces time between attacks dramatically.

12 Gauge: Attacks fire 4 bullets. Units hit take 72% physical damage +33% for additional bullets. Critical Strikes fire 6 bullets and increase each bullet’s damage by 40%. Structures only take 75% damage.

Buckshot: Bullets cannot pass through enemy units. Non-champions struck by multiple bullets are knocked back slightly.

End of the Line

Ability

Fires a powder round that deals 45 physical damage (45 +40% bonus AD) and then detonates after 1.5s to deal an additional 85 physical damage (85 +100% bonus AD).

Detonates in 0.25s if the round hits terrain.

Smoke Screen

Ability

Throws a canister that creates a cloud of smoke for 4 seconds. Enemies within the smoke cannot see outside of it. Enemies caught in the initial impact take 60 magic damage (60 +60% AP) and are slowed by 50% for 0.5 seconds.

Quickdraw

Ability

Dashes in a direction, reloading one shell and granting True Grit for 4 seconds. True Grit grants 4 Armor (stacks 8 times) and refreshes when damaging non-minions.

Dashing towards an enemy champion grants 2 stacks of True Grit. Each bullet hit on an attack reduces Quickdraw’s
cooldown 0.5 seconds.

Collateral damage

Ultimate

Fires an explosive shell that deals 250 physical damage (250 +150% bonus AD) and knocks Graves back from recoil. The shell explodes upon hitting an enemy champion or reaching the end of its range, dealing 200 physical damage (200 +120% bonus AD) in a cone.

Enemies damaged by the shell’s initial impact do not take damage from the explosive cone.


Graves Counters
  

Graves Build
      

Graves Rune
   

Summoner Spell
 

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